Hunterra

Case Study

Hunterra

UX design for an outdoor navigation and hunting companion mobile app

UX/UI Designer2023

Role

UX/UI Designer

Timeline

3 Months

Platform

Desktop / Mobile

Tools

FigmaFigma
MazeMaze
MiroMiro

Overview

The Challenge

Hunterra is a mobile companion app for hunters and outdoor enthusiasts, used by event designers, venue operators, and installation artists. I was brought in to lead a full UX redesign — the legacy product had grown organically for five years without a dedicated designer, resulting in an information architecture that confused even power users.

Case study detail

Research & Discovery

Key Findings

Finding 01

Users mentally organise their work by location first, then by scene — never by device type

Finding 02

The three most-used features were buried 3+ clicks deep; the most prominent menu items were rarely used

Finding 03

A single, consistent spatial hierarchy (Space → Zone → Scene → Fixture) resolved 80% of navigation confusion

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Design Process

How We Got There

01
Define
02
Research
03
Analyze
04
Design
05
Test

The first month was entirely structural — no visual design, just information architecture. I mapped all 94 distinct actions in the legacy app, clustered them by mental model, and proposed three alternative navigation structures. Stakeholder validation and a second round of card sorting narrowed these to one clear winner: Space-first navigation with contextual fixture panels.

With IA locked, I built a component library of 48 core components before designing a single screen. This discipline paid off — when the engineering team later added three new features, they required zero design debt to accommodate. The final prototype was tested with 18 participants, achieving 94% task success rate on the three primary workflows.

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Final Design

The Solution

Final design
#1

−40% task completion time across the three primary user workflows in moderated testing

#2

−55% support ticket volume in the 60 days following launch, attributed to navigation improvements

#3

+23 NPS points in the first post-launch survey cycle (from 18 to 41)

Takeaways

Reflection

Restructuring information architecture is invisible when done right — users just feel smarter. The biggest insight was that speed comes from clarity of structure, not from UI animation or visual polish. When users know exactly where to look, the interface disappears. That invisibility is the goal.

Final design detail
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Daniel Gratza

Let’s make something great.

Prague-based UX designer

Get in touch